Skip to content

Duelist · Namor McKenzie

Namor

Born of a union between a human and an Atlantean, Namor has always been a man of two worlds. But while he proudly rules those who dwell beneath the waves, those who live on the surface have long earned Namor's ire.

After decades of simmering tension, Namor has finally decided that the time is right to strike at the surface world. He has sought the aid of his Mutant allies living in the future on Krakoa to aid him as he sets his sights on a new prize: Jeju Island.

Biography: marvelrivals.com

Namor
difficulty
2/5
shortest cooldown
6s

Abilities

Normal Attack

Trident of NeptuneLMB

Throw the trident forward, reducing Aquatic Dominion's cooldown upon enemy impact. Critical hits cause Monstro Spawn to enter a berserk state, gaining increased Attack Speed.

CastingArced Projectile
Damage80 per round
Fire rate1.09 rounds/s
Ammo∞
Projectile speed150m/s
Aquatic dominion recharge reduction1.3s (on hit)

Abilities

Horn of ProteusQUltimate

Summon Giganto to leap atop enemies within range, disabling their mobility abilities.

Crowd control

CastingCylindrical Spell Field
Energy cost3100
DamageInner Circle: 500, Outer Circle: 180
Spell field rangeCylindrical spell field with an inner circle radius of 3.5m, outer circle radius of 9m, and height of 3m
Max placement distance30m
Stun duration1.5s
Wrath of the Seven SeasRMB6 s

Launch the trident forward to damage nearby enemies, then direct all Monstro Spawn to perform an enhanced attack on the nearest hit enemy. When the trident hits an enemy, Monstro Spawn enter a berserk state, gaining increased Attack Speed.

Crowd control

CastingArced projectile that generates a spell field upon impact
Spell field damage40
Spell field damage falloff50% at 3m from the center of the spell field
Cooldown6s
Spell field range3m spherical radius
Projectile speed150m/s
Monstro spawn attack damage60
Monstro spawn attack projectile speed120m/s
Blessing of the DeepShift20 s

Summon a protective barrier while flying upwards.

CastingDash
Cooldown20s
Ascension height7m
Duration3s
Aquatic DominionE

Summon a Monstro Spawn that can autonomously attack enemies.

CastingArced projectile that creates a hitscan-based summon
Charges2
Recharge time10s per charge
Monstro spawn max quantity2
Monstro spawn health125
Monstro spawn attack range40m
Monstro spawn duration8s
Summon projectile speed30m/s
Special effectRespawn with only 1 charge for this ability.
DEFAULT MONSTRO SPAWN
Damage18 per round
Damage falloffBegins at 20m, decreasing to 50% at 40m
Fire rate2 rounds/s
BERSERK MONSTRO SPAWN
Damage12 per round
Damage falloffBegins at 20m, decreasing to 30% at 40m
Fire rate5 rounds/s
Berserk state duration2s
Tide FallSpace

Hold Space to fall slowly.

Movement speed6m/s (horizontal speed) - 3.5m/s (descent speed)

Team-Up Abilities

Gamma MonstroC25 s

with Bruce Banner

Summon an extra Gamma Monstro that continuously damages the nearest enemy. Upon landing critical hits, the Gamma Monstro gains increased Attack Speed. Hitting an enemy with Wrath of the Seven Seas prompts it to fire a powerful beam.

Enhanced effect: When teaming up with Hulk, casting Blessing of the Deep creates a water barrier infused with Gamma energy. Standing inside accelerates the Gamma Monstro cooldown and grants it a Damage Boost.

Cooldown25s
GAMMA MONSTRO SPAWN
Damage55/s (increases in damage by 10%/s while attacking)
Berserk state damage70/s (increases in damage by 10%/s while attacking)
Health150
Special effectGamma Monstro Spawns do not count towards the max quantity of normal Monstro Spawns.
Cooldown recovery boost200%
Gamma monstro damage boost25%
Chilling CharismaC15 s

with Luna Snow

Gain a new ability to summon a Frost Tide forward. The wave damages, Pushes Back, and inflicts a Slow on all enemies hit. Additionally, Monstro Spawns are replaced by Frozen Spawns, which apply a Slow to enemies they hit.

Crowd control

Cooldown15s
Damage75
Slow rate25%
Slow duration2s
Tide sizeWidth: 6m, Height: 3m
Tide travel speed17.5m/s
Tide max travel duration1s
FROZEN MONSTRO SPAWN
Slow rate15%
Slow duration1s
Crash damage50
Slow rate40%
Slow duration2s
Special effectChilling Charisma now has 2 charges.

Ability data: Marvel Rivals Wiki (CC BY-SA).

Guides

The official hero video. A curated set of the best YouTube guides comes in the next stage; until then, search opens the full list.

Guides on YouTube

Change history

  1. Balance 20260911
    • Increase Trident of Neptune damage per shot from 75 to 80.
    • When selecting the Team-Up with Hulk, reduce Gamma Monstro cooldown from 30s to 25s, and increase its single-hit damage from 5 to 5.5.
    • When selecting the Team-Up with Luna Snow, replace Namor's Monstro Spawn with Frozen Spawn. Damage remains the same, but the Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s.
  2. Patch 20260807 · Season 9.5

    Fixes

    • Namor's Monstro Mix-up: Fixed an issue where Namor's Monstro Spawns were incorrectly detecting Vitality Acorns released by Rocket Raccoon. The Sub-Mariner's pets now have their eyes trained on the real prizes.
  3. Balance 20260612
    • Increase the Aquatic Dominion cooldown reduction granted when Trident of Neptune hits enemies from 1s to 1.3s.
  4. Balance 20260116
    • Reduce Aquatic Dominion time for a single charge from 12s to 10s.
    • Increase default Monstro Spawn Health from 100 to 125 and Damage from 17 to 18.
    • Increase Enhanced Monstro Spawn Damage from 11 to 12.