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Tank · Thor Odinson (ᛏᚺᛟᚱ ᛟᛞᛁᚾᛊᛟᚾ)

Thor

Prince of Asgard and God of Thunder, Thor Odinson is one of the bravest warriors the cosmos has ever known. With his enchanted hammer in hand, Thor summons the full fury of the storm to smite his foes… but only if he proves himself worthy of Mjolnir’s might.

Alas, Thor has suffered greatly since the Timestream Entanglement. When the All-Father was forced to enter his regenerative Odinsleep, Thor and his brother Loki battled for the throne. Through deceit and trickery, Loki bested his brother, exiling Thor to a distant and dangerous timeline.

Biography: marvelrivals.com

Thor
difficulty
3/5
shortest cooldown
6s

Abilities

Normal Attack

MJÖLNIR BASHLMB

Wield Mjölnir to strike enemies. When Awakened, Thor can launch lightning arc waves to deal damage.

CastingSpell Field
Damage45
Attack interval0.6s
Range4m
Special effectEvery 5 seconds, the next hit will restore 1 Thorforce.

Abilities

God of ThunderQUltimate

Soar upwards and smite the ground after charging for a duration, inflicting damage and stunning enemies within range.

Crowd control

CastingPersistent spell field that generates a one-time spell field upon expiration
Energy cost3100
DamageCharging: 40 every 0.5s, Impact: 220
Spell field range[Persistent] Cylindrical spell field with a 8m radius and 20m height [One-Time] 8m spherical radius
Charge duration1.5s
Ascension height9m
Special effectEnemies hit by the landing impact are stunned for 1 second.
Hammer ThrowRMB6 s

Throw Mjölnir forward which then returns. Restore Thorforce upon hit and gain Bonus Health.

CastingProjectile that retracts after a delayed hit
DamageLaunch: 50, Retract: 25
Cooldown6s
Max travel distance24m
Projectile speedLaunch: 60m/s, Retract: 80m/s
Bonus health gained75 (upon hit)
Critical hitNo
Special effectRestore 1 Thorforce upon hit.
Storm SurgeShift

Hold to spin Mjölnir before dashing forward and Knocking Back enemies.

Crowd control

CastingCharged Dash
Collision damage40 - 60 (scales with charge time)
Dash distance[No Collision] 10m - 20m (scales with charge time) [Enemy Collision] 6m - 13m (scales with charge time)
Max charge time2s
Thorforce cost1
Lightning RealmE12 s

Summon lightning that restores Thorforce based on the number of hit enemies. Enemies leaving the Lightning Realm will suffer Slow and Grounded effects.

Crowd control

CastingPersistent Spell Field
Damage50 (when exiting area)
Cooldown12s
Lightning realm range5m spherical radius
Lightning realm duration4s
Special effects• Upon activation, restore 1 Thorforce for every enemy caught within range of the lightning realm. • Enemies that exit the are Grounded and slowed by 30% for 2s.
Awakening RuneF

Consume Thorforce to enter the Awakened state, granting Bonus Health and enhancing Mjölnir Bash. Gain Thorforce upon exiting the state.

CastingAbility Enhancement
Thorforce cost3
Duration5s
Spell field damageDeal 15 damage every 1s
Spell field range3m spherical radius
Lightning arc damage70 per round
Lightning arc attack interval1st - 3rd Attack: 0.4s, 4th Attack: 0.8s
Lightning arc projectile speed60m/s
Awakened state properties• No other abilities except primary fire can be used in the awakened state. • Can be manually canceled. • Restore 1 Thorforce once the ability ends.
ThorforcePassive

Consume Thorforce to gain Bonus Health. Landing Mjölnir Bash on an enemy instantly recharges Thorforce.

Max thorforce3
Passive recharge time5s
Bonus health gainedGain Bonus Health scaling from Thorforce consumed: • Storm Surge: 50 • Awakening Rune: 150
Max bonus health150
Global ability cooldown1.5s

Team-Up Abilities

Ragnarok RebirthPassive

with Hela

Receiving fatal damage prevents immediate defeat. Thor gains a decaying pool of Bonus Health. If he participates in a KO during this time, he resurrects and recovers a small amount of Health.

Enhanced effect: When teaming up with Hela, if either of them participates in a KO, Thor instantly revives, restoring Health equal to his remaining Bonus Health and gaining a Continuous Healing effect.

CooldownRevived: 50s, Failed: 30s
Minimum health on revival300
Bonus health gained600
Damage reduction40% (while active)
Special effectThor cannot receive any healing while active.
Healing over time50/s (self)
Healing over time duration3s
Special effectUpon reviving, any remaining Bonus Health is converted into normal health.
Divine ArmoryC15 s

with Angela

Hurl a Thunder Spear that restores Thorforce for each enemy struck. Afterward, Thor can leap to the spear's explosion point, dealing a second wave of damage to all enemies within range.

Enhanced effect: When teaming up with Angela, leaping to the Thunder Spear grants Bonus Health.

Cooldown15s
Spear impact damage30
Spear impact spell field range5m spherical radius
Leap damage45
Leap spell field range5m spherical radius
Special effectRestore 1 Thorforce if the spear hits an enemy.
Bonus health gained100

Ability data: Marvel Rivals Wiki (CC BY-SA).

Guides

The official hero video. A curated set of the best YouTube guides comes in the next stage; until then, search opens the full list.

Guides on YouTube

Change history

  1. Balance 20260911
    • Increase base Health from 300 to 325.
    • Increase damage to enemies crossing the boundary after casting Lightning Realm from 40 to 50.
    • When selecting the Team-Up with Angela, reduce Divine Armory cooldown from 20s to 15s.
  2. Balance 20260710
    • Slightly increase the travel distance of an uncharged, quick-cast Storm Surge.
    • Increase the damage of Hammer Throw from 45 to 50 on throw and increase the damage on return from 20 to 25. Increase Bonus Health provided upon hit from 50 to 75.
    • Reduce base Health from 600 to 300. Add 300 Regenerative Shield.
  3. Balance 20260213
    • Hammer Throw New Effect: Hits now grant 50 Bonus Health (only triggers once per throw, even if hitting multiple enemies).
    • Reduce Bonus Health provided by Storm Surge from 75 to 50.
  4. Balance 20251212
    • During Storm Surge, instead of being unable to change the direction of movement, Thor can now freely adjust it while dashing and move in any direction.
  5. Balance 20250912
    • Increase Movement Speed during Ultimate Ability from 600 to 700.
    • After Ultimate Ability lands, Stun surrounding enemies for 1s.