Tank · Emma Grace Frost
Emma Frost
Emma Frost is a wealthy socialite, a fashion icon, and a powerful telepath. Though she once used her Mutant abilities to influence others for her own personal gain, she now devotes her talents to Charles Xavier's dream of coexistence between Mutants and mankind.
After Krakoa was transported to the year 2099 through a temporal storm, Emma and her Hellfire Trading Company defended the island nation against multiple hostile corporations. She then convinced the Quiet Council to approve a new Hellfire Gala to chart her people's future in this new timeline.
Biography: marvelrivals.com

- difficulty
- 3/5
- shortest cooldown
- 1s
Abilities
Psionics
Normal Attack
Abilities
Team-Up Abilities
Diamond Form
Normal Attack
Abilities
Team-Up Abilities
Ability data: Marvel Rivals Wiki (CC BY-SA).
Guides
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Guides on YouTubeChange history
Fixes
- Emma Frost's Telepathic Tunes: Fixed an issue where the sound effects for Emma's Psychic Spear ability would sometimes play incorrectly while she was wearing her Glittering Goddess costume. The White Queen demands absolute perfection, and her psychic broadcasts are now perfectly clear.
Fixes
- Emma Frost's Phantom Soundscape: Fixed an issue where the sound effect for the Spirit Breaker Team-Up could trigger even when the Enhanced Effect was inactive. The White Queen's telepathy was manifesting a bit too loudly.
- Increase base health from 650 to 675.
- Increase the range of Telepathic Pulse from 18m to 20m.
- Increase Carbon Crush dash distance from 7m to 8.5m.
- Reduce the energy cost of Psionic Seduction (Ultimate Ability) from 3400 to 3100.
- Reduce Diamond Form cooldown from 18s to 15s.
- Increase Mind's Aegis recovery rate from 70/s to 80/s.
- Increase Energy gained: Hero hits from 10/s to 12/s Sentience hits from 15/s to 18/s Shield hits from 5/s to 6/s
- Increase Base Health from 550 to 600. Remove the Team-Up Anchor 100 Bonus Health.
- Emma Frost unlocks the new Iced Out Diamond ability through her Team-Up with Luna Snow.
- Increase Diamond Form cooldown from 15s to 18s.
- Reduce Telepathic Pulse energy gained when hitting shields from 10/s to 5/s.