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Tank · Groot

Groot

He is Groot, a flora colossus from the branch world of Planet X capable of manipulating plant matter and regrowing his damaged body from a single splinter. The hero at the heart of the Guardians of the Galaxy, Groot may not have many words to say, but his actions always speak for themselves.

Groot accompanied Star-Lord and Rocket on a scouting mission to Klyntar, where they became stranded after their ship was shot down. Klyntar's dark king, Knull, now seeks to corrupt Groot's regenerative powers in an effort to cultivate the ultimate symbiote.

Biography: marvelrivals.com

Groot
difficulty
2/5
shortest cooldown
6s

Abilities

Normal Attacks

Vine StrikeLMB

Launch vines to attack enemies.

CastingProjectile with delayed impact
Damage65
Range22m
Attack interval0.7s
Projectile speed120m/s
Critical hitNo

Abilities

Strangling PrisonQUltimate

Fire a massive vine cluster that pulls nearby enemies to its center and Imprisons them.

Crowd control

CastingArced-projectile that creates a spell field upon impact
Energy cost2800
Projectile damageDirect Hit: 10, Spell Field: 70
Imprison damageDeal 20 damage every 0.5s to imprisoned enemies
Imprison duration3.5s
Spell field range8m spherical radius
Projectile speed60m/s
Spore BombRMB6 s

Throw an explosive Spore Bomb that splits into multiple small explosive spores.

CastingArced-projectile that creates a spell field upon impact
Bomb spell field damage55
Spore explosion damage10 per spore
Cooldown6s
Bomb spell field range5m spherical radius
Spore spell field range1.5m spherical radius
Projectile speed60m/s
Spore countSplits into 6 explosive spores on impact
Thornlash Wallshift

Target a location and grow a Thornlash Wall. When Awakened, it strikes nearby enemies attacked by Groot and his allies.

CastingTargeted Summon
Damage60
Attack cooldown0.5s
Charges2
Recharge time6s per charge
Wall health250
Max placement range18m
Wall properties• Walls can be rotated 90° on the x-axis and 45° on the z-axis. • Groot can have up to three walls placed at a time. • Walls can be damaged by both enemies and allies.
Ironwood WallE12 s

Target a location and grow an Ironwood Wall. When the wall is Awakened, damage dealt by Groot and nearby allies grants Groot Bonus Health. Groot gains Unstoppable while near Ironwood Walls.

CastingTargeted Summon
Bonus health rate50/s
Max bonus health250
Cooldown12s
Wall health600
Max placement range10m
Special effectBecome Unstoppable when within 15m of Awakened Ironwood Walls.
Wall properties• Walls can be rotated 90° on the x-axis. • Walls can be damaged by both enemies and allies.
Furious FloraV

Perform a combo with his arms, and the third strike will slightly Launch Up the hit enemy airborne.

Crowd control

CastingMelee
Range1st & 2nd Strikes: 3m, 3rd Strike: 4m
Flora ColossusPassive

Wooden walls near Groot will Awaken, activating an extra effect. Right-click while building a wooden wall to continue building additional walls.

CastingPersistent spell field that surrounds the caster
Awakening radiusCylindrical spell field with a radius of 20m and height of 40m

Team-Up Abilities

Wild WallC10 s

with Mantis

Summon a Wild Wall that provides Continuous Healing and Bonus Health to allies within its range.

Enhanced effect: When teaming up with Mantis, the Wild Wall evolves after providing a certain amount of healing, increasing its healing.

Cooldown10s
Bonus health rate10 (every 1s; only while buff is active)
Healing20/s
Boost range15m spherical radius
Wall health200
Buff duration6s (lingers when out of awakening radius)
Healing required to evolve200
Evolved healing35/s
Evolved wall health250
Bubble BuddiesC20 s

with Jeff the Land Shark

Retreat inside a Bubble Shield to enter an Invincible state, granting self-targeted Continuous Healing.

Cooldown20s
Bubble health400
Bubble duration4s
Healing40/s (while active)
Healing80/s (while active)
Excess healing-bonus health conversion50%

Ability data: Marvel Rivals Wiki (CC BY-SA).

Guides

The official hero video. A curated set of the best YouTube guides comes in the next stage; until then, search opens the full list.

Guides on YouTube

Change history

  1. Balance 20260911
    • Increase Bonus Health gained when awakening an Ironwood Wall from 40 to 50.
  2. Balance 20260710
    • Increase base Health from 700 to 850.
    • Remove the Team-Up Anchor 150 Bonus Health.