Duelist · Jean Elaine Grey-Summers
Phoenix
An Omega-level telepath and telekinetic, Jean Grey was already one of the most powerful Mutants on Earth. Her bond with the Phoenix Force — a cosmic entity embodying creation itself — made her one of the most powerful beings in the universe.
Jean and the Phoenix left Krakoa before the Timestream Entanglement struck. Their journey took them across the galaxy, saving countless civilizations. Sensing an unusual disturbance in time and space, Jean and the Phoenix decided to travel to Klyntar to eliminate the darkness at its source: Knull, the King in Black.
Biography: marvelrivals.com

- difficulty
- 3/5
- shortest cooldown
- 1s
Guides
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Guides on YouTubeChange history
- Increase Cosmic Flames single-shot damage from 60 to 65. Increase direct damage upon detonating Sparks from 40 to 45, and the explosion damage from 15 to 20. Upon detonating Sparks, the self-heal effect has been removed, replaced with granting Bonus Health of 5 for 4s, capped at 25.
- When Endsong Inferno (Ultimate Ability) explosion spell field and shockwave hit enemies, increase the number of Sparks applied from 1 to 2.
- When selecting the Team-Up with Hela, reduce ability cooldown from 12s to 10s.
- Increase the damage dealt when detonating Sparks from 35 to 40, and increase the area damage from 12 to 15.
- When selecting the Team-Up with Rogue, increase Telekinetic Beatdown damage dealt from 45 to 55.
- Increase Cosmic Flames damage per hit from 55 to 60.
- When selecting the Team-Up with Rogue, increase both direct hit damage and subsequent ricochet damage from 40 to 45, and reduce ability cooldown from 12s to 10s.
- Increase Endsong Inferno (Ultimate Ability) Explosion Damage from 140 to 150.
- Remove Team-Up Anchor bonus 10% Damage Boost.
- Reduce the Healing Over Time provided after detonating Sparks from 10/s to 5/s.
- Cosmic Flames Damage Falloff: Adjust maximum damage falloff at 30m from 75% to 65% (the distance to KO a 250 Health enemy with two critical hits is shortened from 18m to 16m; at maximum falloff, single hit damage is reduced from 45 to 39; the number of hits required to KO a 250 Health enemy is increased from 5 to 6).
- Reduce base health from 275 to 250.
- During Endsong Inferno (Ultimate Ability), increase Phoenix summon Health from 400 to 500.
- Melee attacks no longer stack Sparks.
- Primary Weapon ammo no longer replenishes during Dark Ascent. New: Added 1s of cooldown to Dark Ascent.