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Duelist · Peter Jason Quill

Star-Lord

Half human. Half alien. All awesome. That's how Peter Quill, the space outlaw called Star-Lord, would probably describe himself. And as leader of the spacefaring heroes known as the Guardians of the Galaxy, he's saved the universe enough times to actually live up to his legends.

At Shuri's request, Star-Lord led a scouting mission to the surface of the symbiote planet, Klyntar. As the Guardians made their approach, their ship was disabled by a mysterious force, leaving Star-Lord and his crew stranded on a hostile world nearing the brink of annihilation.

Biography: marvelrivals.com

Star-Lord
difficulty
2/5
shortest cooldown
8s

Abilities

Normal Attack

Element GunsLMB

Shoot enemies with dual Element Guns.

CastingSpread Hitscan
Damage6.5 per round
Damage falloffBegins at 10m, decreasing to 60% at 20m
Fire rate40 rounds/s
Ammo50
Crosshair spread radius (at 10m)After 2 consecutive shots, spread increases to 0.15m. After 5 consecutive shots, spread increases to 0.24m.
Critical hitYes

Abilities

Galactic LegendQUltimate

Engage in free-flight and lock onto enemies in sight.

CastingHitscan
Energy cost3100
Movement boost20% (while active)
Reload boost70%
Max lock-on distance40m
ELEMENT GUNS
Damage6.5 per round
Damage falloffBegins at 25m, decreasing to 75% at 40m
Fire rate40 rounds/s
Ammo50
Critical hitNo
Stellar ShiftRMB

Dodge in the direction of movement and swiftly reload. Become Unstoppable and Invincible while dodging.

CastingMovement
Charges2
Recharge time5s per charge
Invincibility duration0.37s
Rocket PropulsionShift

Consume energy to gain a Movement Boost and soar forward.

CastingMovement
Movement boost100%
Max resource1800
Resource consumption300/s
Resource recovery120/s (begins immediately after ability ends)
Blaster BarrageE8 s

Fire a frenzy of shots, causing damage to enemies within range.

CastingSpherical Spell Field
Damage8 per hit (80/s total)
Damaging interval0.1s
Damage falloffBegins at 4m from the center of the spell field, decreasing to 80% at 8m
Cooldown8s
Duration3s
Range8m spherical radius

Team-Up Abilities

Flora MunitionsC15 s

with Groot

Gain a new ability to toss Twisted Thorn Seeds forward. Upon landing, they rapidly Sprout and take root, generating Thorn Snares around the area. Enemies stepping on a snare take damage and suffer a Root effect.

Enhanced effect: When teaming up with Groot, the number of Thorn Snares deployed increases, and the damage dealt when an enemy steps on them is boosted.

Crowd control

Cooldown15s
Snare damage30
Immobolize duration0.8s
Snares generated5
Snare generation delay1s
Snare active duration4s
Snare damage45
Snares generated8
Star-SoulC

with Adam Warlock

Gain a new ability to place a Telekinetic Beacon. You can teleport back to the location where the beacon is deployed from anywhere on the map. Upon defeat, Star-Lord will cocoon and respawn at the Telekinetic Beacon's coordinates.

Enhanced effect: When teaming up with Adam Warlock, every time Star-Lord participates in a KO, Telekinetic Beacon cooldown is reduced.

CooldownTeleport: 30s Revive: 120s Manual Cancelation: 5s
Cooldown reduction on takedown10s

Ability data: Marvel Rivals Wiki (CC BY-SA).

Guides

The official hero video. A curated set of the best YouTube guides comes in the next stage; until then, search opens the full list.

Guides on YouTube

Change history

  1. Balance 20260911
    • Increase Regenerative Shield capacity from 100 to 125.
    • Element Guns Damage Falloff: Adjust maximum Damage Falloff from 50% at 25m to 60% at 20m.
    • Increase energy regeneration speed for Rocket Propulsion; reduce time needed to fully recharge energy from 18s to 15s.
    • Increase Blaster Barrage damage from 75/s to 80/s.
  2. Balance 20260710
    • Remove the 25 Bonus Health gained upon using Stellar Shift.
    • Reduce base Health from 250 to 150. Add 100 Regenerative Shield.
  3. Balance 20260612
    • Element Guns Damage Falloff: Adjust maximum damage falloff at 25m from 65% to 50% (this does not affect his Ultimate Ability).
  4. Balance 20260213
    • Reduce the energy cost of Galactic Legend (Ultimate Ability) from 3400 to 3100.