Support · Dr. Susan "Sue" Storm-Richards (née Storm)
Invisible Woman
Cosmic rays altered Susan Storm on a cellular level, granting her the ability to generate impenetrable force fields and to make herself fade from sight in an instant. Despite her frequent lack of visibility, it has always been perfectly clear that Sue is the force holding her family — the Fantastic Four — together.
After the Timestream Entanglement, the Invisible Woman has taken full advantage of her powers, using stealth to explore locations too dangerous for her fellow heroes, especially going on rescue missions for civilians trapped by the creatures of the night.
Biography: marvelrivals.com

- difficulty
- 4/5
- shortest cooldown
- 6s
Guides
The official hero video. A curated set of the best YouTube guides comes in the next stage; until then, search opens the full list.
Guides on YouTubeChange history
- Reduce Orb Projection healing on return from 45 to 40.
- Adjust Veiled Step: For the first 1s after entering Invisible state, taking damage will no longer break stealth.
- Increase healing when retrieving Orb Projection from 40 to 45
- Increase self-healing provided by Guardian Shield from 15/s to 20/s.
- When selecting the Team-Up with Mister Fantastic, increase the healing over time from 15/s to 25/s.
- Increase Invisible Boundary (Ultimate Ability) healing from 180/s to 200/s. Reduce energy cost from 4500 to 4300.
- Increase the healing provided by an outgoing Orb Projection from 45 to 50, and the healing on the return from 35 to 40.
- Remove Team-Up Anchor bonus 15% Healing Boost.
- Increase the cooldown of Force Physics from 8s to 10s.
- Reduce Guardian Shield value from 250 to 200.
- Reduce shield restoration rate after reclaiming from 42/s to 34/s (total time unchanged).
- Reduce Guardian Shield healing to Invisible Woman from 50/s to 25/s.
- Increase the energy cost of Invisible Boundary (Ultimate Ability) from 4300 to 4500.
- Increase Slow effect to enemies passing through Guardian Shield from 30% to 35%.
- Increase Invisible Boundary (Ultimate Ability) healing per second from 165 to 180.
- New Effect: Slows enemies within range by 20%.